Monday, July 24, 2023

UE5 Water Sim

 Here's my latest water simulation test using Fluid Flux in Unreal 5.

I love the results from Fluid Flux, but it needs to be used on somewhat flat and irregular surfaces to look the best. So I took a blocky stone texture and started breaking it up.


Then I extract and extrude the stone sections into models and placed them over the surface.


Push them back into Unreal and let the water flow over them. So cool!

Friday, July 21, 2023

Home Office Webcam: Professional, Practical


When you work fully remote, your webcam presence is your professional presence. But depending on who you work with they may have different expectations on how you should present yourself. Gamedev tends to be more casual. The focus is on what you contribute, and it doesn't have to be a sleek corporate look.

This room is my dedicated office for work. But it's also where I game and socialize online. I try to keep it clean and presentable. And my background contains my personal interests, games, and decorations.

Of primary interest is my retro-gaming shelf. It holds four generations of working Nintendo platforms (NES, SNES, N64, & GameCube) with hundreds of titles (original physical cartridges), and a small CRT that fits perfectly into the shelf.

My walls have movie posters, and framed fan-art graphics for classic games (F-Zero, Star Fox). And behind me is my wife's futon/sofa, which we keep so that the office can be used as a guest room if friends/family want to stay the night.

Lastly is a cat bed and pub chair for my darling cat Izzy. She likes to make an appearance when I'm doing video calls. But she does get banned from the office when she gets too demanding of attention. I pay her back with fish puree later.

Let me know if you think my home office setup is appropriate, or if you have any tips. Thanks! <3

/Lastly: I always use headphones on video meetings to reduce line noise on the call. I suggest everyone do that!