Monday, July 24, 2023

UE5 Water Sim

 Here's my latest water simulation test using Fluid Flux in Unreal 5.

I love the results from Fluid Flux, but it needs to be used on somewhat flat and irregular surfaces to look the best. So I took a blocky stone texture and started breaking it up.


Then I extract and extrude the stone sections into models and placed them over the surface.


Push them back into Unreal and let the water flow over them. So cool!

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