Saturday, July 9, 2016

Maslow

If you're having trouble getting your gamedev project going, remember Maslow's Hierarchy of Needs!


Saturday, January 16, 2016

That Dragon, Cancer: Mini-Review

I don't review games on Steam very often. But this one is special so I thought I'd mirror it on my blog.



Steam Link: That Dragon, Cancer 

My Steam Review (+1)

My recommendation for this game is qualified. Read on:
What does it mean to vote up or down? Voting up does NOT mean I enjoyed playing this game. I DID NOT ENJOY IT...

This is the most emotionally challenging game I've played. But I expected that. The developer walked a tightrope between genuine creative expression and potential sensationalism. I'm certain they struggled with this.

At its heart, "That Dragon, Cancer" gives us a very intimate perspective of a family's struggle with cancer, diagnosed in their youngest and most vulnerable member, baby Joel. Throughout the game, baby Joel becomes our baby. Your baby. And that's where it hits you hardest. That's where it does something no other game has... AND that's where it does something ONLY games can do!

The art style is simple but effective. Player interaction is also simple, relying mainly on you looking around for cursor prompts to click on. I often felt as though I was waiting on the game to catch up on my intentions. But the game surprised me often enough to keep me interested. And of course, I was busy looking after baby Joel.

For all its flaws, the game is only successful to me because it forced me to care. And that's something few games do.

Are games the proper medium for this type of content? Maybe. There are a million ways to do this WRONG. But the developer did a lot of things right, and I want to recognize that. This is dangerous territory... And though I'm not a Christian myself, I recognize grace. I'm proud of them and I want to support games like this.

This is not a fun game and it defies most of the criteria we use to judge games. That is also precisely why it is worth playing.

Saturday, July 18, 2015

N-Fusion Interactive Dev Profile

Unity put together a nice developer profile at our office in New Jersey. I just realized I hadn't linked it on my blog yet. Here it is!


Thursday, April 2, 2015

Guild Wars 2 is fun

I'm always late to the MMO party. But I finally got around to GW2 and I'm really enjoying it. Introducing DARTH MALIKUS! (level 40 Sylvari Guardian)


Really having a hard time finding a double-bladed lightsaber though.

Monday, October 6, 2014

(Classic) Nintendo Collection

I had a chance to organize my (Classic) Nintendo collection (NES, SNES, N64) . Here's what I found:


N64 Games (x30)

  • GoldenEye 007
  • Perfect Dark
  • Duke Nukem 64
  • Tony Hawk's Pro Skater
  • Star Wars: Episode 1 Racer
  • Doom 64
  • Quake
  • Quake 2
  • Tom Clancy's Rainbow Six
  • Blues Brothers 2000
  • Armorines
  • Castlevania
  • Daikatana
  • Star Wars: Shadows of the Empire
  • Quest 64
  • Wave Race 64
  • Banjo-Kazooie
  • Turok: Dinosaur Hunter
  • Turok 2: Seeds of Evil
  • Foresaken 64
  • Starcraft 64
  • Glover
  • Star Wars: Rogue Squadron
  • Buck Bumble
  • Blast Corps
  • WWF No Mercy
  • Pilotwings 64
  • Diddy Kong Racing
  • Star Fox 64
  • Body Harvest


NES Games (x32)


  • Skate or Die
  • Skate or Die 2
  • Rad Racer
  • Double Dragon
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Rygar
  • Super Mario Bros. / Duck Hunt
  • Dr. Mario
  • Operation Wolf
  • Spy Hunter
  • Battle of Olympus
  • Excitebike
  • Amagon
  • Top Gun
  • Xenophobe
  • Wheel of Fortune
  • Rampage
  • Blaster Master
  • Castlevania
  • Castlevania II: Simon's Quest
  • Castlevania III: Dracula's Curse
  • Ultima III: Exodus
  • Dragon Warrior
  • 1943: The Battle of Midway
  • Defender of the Crown
  • Marble Madness
  • Demon Sword
  • Tetris
  • Platoon
  • The Legend of Zelda

SNES Games (x70)


  • Super Smash TV
  • Outlander
  • NCAA Basketball
  • Jurassic Park
  • Jurassic Park 2: The Chaos Continues
  • Super Castlevania IV (x2)
  • Super Ghouls 'n Ghosts
  • Super Bomberman 2
  • Final Fantasy II
  • Final Fantasy III
  • Earthworm Jim 2
  • Out of This World
  • Earthbound
  • Dirt Trax FX
  • Super Star Wars
  • Soldiers of Fortune
  • Robotrek
  • True Lies
  • Captain America and The Avengers (x2)
  • Mega Man X
  • Space Football
  • Clay Fighter
  • Street Fighter II
  • X-Men: Mutant Apocalypse
  • Super Punch Out
  • Pitfall: The Mayan Adventure
  • ActRaiser
  • Last Action Hero
  • Legend of the Mystical Ninja
  • NBA Jam
  • Star Fox
  • Pilotwings (x2)
  • Wolfenstein 3D
  • Doom
  • Final Fight
  • Super Metroid
  • The Pagemaster
  • Zombies Ate My Neighbors
  • Cybernator
  • Turtles IV: Turtles in Time
  • Rock n' Roll Racing
  • Monopoly
  • Secret of Evermore
  • F-Zero
  • Sim City
  • Populous
  • Super Mario All-Stars
  • Super Mario World
  • Beavis and Butthead
  • Drakkhen
  • Super Mario Kart
  • Tetris Attack
  • Knights of the Round
  • Ultraman
  • ActRaiser 2
  • Super Off Road
  • Super R-Type
  • Disney's Aladdin (x2)
  • The Legend of Zelda: A Link to the Past
  • Flashback
  • Wario's Woods
  • Alien 3
  • U.N. Squadron
  • Clue
I did my best to check the official names for all these titles. Thanks to all the devs who made these games and the players who've played and celebrated them. Awesome!

Saturday, July 19, 2014

Emo Robot Island

Emo Robot Island is the first multiplayer game where I wrote all of the gameplay code.
(Using C# in Unity3D with RakNet).

In the past, I made levels for a lot of muliplayer games in the 90s-2000s like the HL mod FireArms and custom maps for TFC, BrainBread, SourceForts (HL2), Quake3, UT2K4 and Men of Valor.


But this game lets you customize your own robot.


Then hang out with us! As we figure out what features to add next :D


Don't forget to CRY you EMO ROBOTS (we <3 you):


I want to thank everyone on irc.freenode.net who has helped me, especially those who have taken time to test out the game:
  • Sk3letor
  • boredDev
  • ZeroSystem
  • fholm
  • SaraDR


Wednesday, May 21, 2014

Unity3d Network Class

Thank you Patrick Boelens for this awesome tutorial:
http://cgcookie.com/unity/2011/12/20/introduction-to-networking-in-unity/

I was curious about the Unity3d network class and halfway through this tutorial I had basic interactivity between multiple computers. Very cool.

I suggest reading Unity3d's official guide first.